Category • Games

Let's Make a Game: Invaders (Part 5)

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Here we are! The final post to finish up our Invaders game! We’ve come a long way, but we’ve saved what is arguably the most important piece for last: game over . Game Design and the Art of Zen Let’s discuss game design for just a…

Let's Make a Game: Invaders (Part 4)

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This is the home stretch, but also a good significant chunk of code — particularly in this post. It’s time to create the game mechanics that matter: combat . We’re going to be covering some new ground here, and it’s the first of many…

Let's Make a Game: Invaders (Part 3)

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We’re reaching the halfway point here, folks! In this post, we’re going to cover quite a bit of ground: Add our playable “hero” to the game. Make our player controllable using the left and right arrow keys. Create all of our alien…

Let's Make a Game: Invaders (Part 2)

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You’re back! Coolsies. Let’s jump straight in, eh? Bootstrapping Phaser Whether you have a driver’s license or not, we’re all pretty familiar with how cars start. It won’t instantly turn itself on as soon as you sit down (I can’t speak…

Let's Make a Game: Invaders (Part 1)

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You came here to make something, so let’s make something! How about a game that we can play in our web browser?! Y’know what? Let’s kick it Old Skool , and create a classic space-based shoot-‘em-up. Let’s make Invaders . ARE YOU…